James` Jones
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It was a great game, unique concept. It has a few small core issues, but it was still fun. They've recently monetized every square inch of the game, battle pass, forced ads, rewarded ads, subscriptions, daily deals, popups, and 100 different micro transactions. It's barely playable now. Every update is only about new monetization additions. You'll watch forced ads every 10 minutes, and every time you open the game, you have to close 5 different micro transaction pop-ups.
72 people found this review helpful
Kaitlyn
Major difficulty spike. The game sort of lures you in by giving you tons of keys and currency, then after hitting like level 7 you have to use more items just to get one gem, and you play one level before the game tells you "nope! Spend money please" Another issue is the revenge mechanic. It makes the game built on frustration because there's almost always a chance that you don't get to keep your rewards from attacking players. Ads everywhere. Used to be a much simpler and better game.
4 people found this review helpful
PikachuLuvsYou
Game is pay to win and requires pixel perfect gameplay if you ever hope to win. It is fun and simple at first! As you progress higher and higher, however, you'll notice people having the same set-ups that demand 100% perfection in order for you to succeed. What's that? You managed to finally succeed?! Allow an RNG wheel to determine if you even get your prize or not. A good concept ruined by try-hard players, frustrating set-ups, and complete RNG.
9 people found this review helpful