+ Turned some T34 units into weaker T70 units
+ Bombarding enemy artillery or HQ might result loss of MPs
+ Unit Tally shows what percentage of combat did end up in: win/draw/loss/escape
+ AI: Summer 2024 update: Higher priority vs dugouts/mines/support-units
+ Selecting a unit pop-ups any battle results from AI phase. Red B1/B2 tag on black ON/OFF switch
+ Setting: Set minefield icon to REAL, (triangle) NATO, default
+ Setting: Confirm moving a resting unit
+ Fix: Random out-of-supply events